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There are many parts to the core storyline in Hogwarts Legacy, with the four pillars of your journey being based around the Keepers’ trials. Each of the four Keepers dedicated their life to protecting the secrets behind ancient magic, and the danger that surrounds it.

Related: Hogwarts Legacy: Niamh Fitzgerald’s Trial Guide

After completing the first three Keepers’ trials, you are more than prepared to take on the final trial that San Bakar designed. While the other trials tested your wits, this one will test your mettle, and signify what kind of witch or wizard you really are. Here’s what you need to know to pass the trial.

The Face Of Stone And Tendrils

San Bakar’s Trial Starting point

After finally winning over the highly reluctant San Bakar, he will inform you that in order to begin the last trial, you will need to find a face of stone and tendrils. Luckily, you can easily locate it by following the quest icon on your map. After arriving at the location in the southernmost region outside Hogwarts castle, you’ll find Professor Fig scouring the area for a clue. Clearly, he is not as adept as you are after the many challenges you faced in your journey.

To find the face of stone and tendrils, simply burn the vines on the nearby wall. This will reveal the face of a Graphorn. After reflecting back on San’s words, you and Professor Fig come to the conclusion that you will need the aid of a Graphorn to enter the chamber containing San’s pensieve memory. Professor Fig tells you of the legend of the Lord of the Shore, a powerful Graphorn located not too far from your location. You’ll need to travel there and win over the Graphorn if you hope to complete the trial.

Related: Hogwarts Legacy: Charles Rockwood’s Trial Guide

The Lord Of The Shore

the Graphorn named the Lord Of The Shore

While the other trials had you solving puzzles or battling Sentries and Dark Wizards, San’s trial will require you to subdue an enraged Graphorn. When you arrive, you’ll immediately enter battle. The Graphorn is particularly agile, despite her size, and every one of her attacks is unblockable.

Pay attention to her movements, and you’ll notice she has some tells when she is preparing to do her slash or charge attack. Focus on keeping your distance while unleashing your most powerful spells. We found that Bombarda, Confringo, and Diffindo were the most effective. In addition, use your ancient magic attacks as soon as you can, so you can recharge them while using your other spells.

After draining her health almost all the way, she’ll do one final charge at you. At this moment, you will be given a choice of whether to kneel or attack. Choose to kneel, and you will peacefully ask for her help. Choose to attack, and you will bend her to your will. Both will have the same outcome, though the latter is definitely the decision a dark wizard would make.

Entering The Chamber

San Bakar’s pensieve chamber entrance

Now that you have calmed the Graphorn, you’ll be able to ride her moving forward. She can gallop like Highwing, but also has the ability to charge, which can destroy barricades and trample foes. You’ll need to ride her back to the chamber entrance to complete the trial, but be sure to trample the dark wizards you encounter along the way.

After arriving at the entrance, stand on the circular pedestal, and it will activate, causing the stone face to disappear and the door to the pensieve to open. Head inside to see the final, tragic memory of San Bakar and complete the quest.

Next: Hogwarts Legacy: The Haunted Hogsmeade Shop Quest Walkthrough